# createPoly_udf_1 # written by John Dannenhoffer # inner Body (with tessellation forced by project command) CYLINDER -1 0 0 +1 0 0 0.5 PROJECT 0 0 0 +1 0 0 # outer Body (with tessellation forced by project command) SPHERE 0 0 0 100 PROJECT 0 0 0 +1 0 0 # create the AFLR .poly file of the mesh between these Bodys # and leave the out Body (the cylinder) on the stack UDPRIM createPoly filename $createPoly.poly END