# gen_rot_udc_1 # written by John Dannenhoffer # regular z rotation BOX 1 0 0 1 1 1 ATTRIBUTE _viz $off # use gen_rot with vector from (xmin,ymin,zmax) to (xmax,ymax,zmax) BOX 1 0 0 1 1 1 ATTRIBUTE _trn $on UDPARG $$/gen_rot xbeg 1 xend 2 UDPARG $$/gen_rot ybeg 0 yend 1 UDPARG $$/gen_rot zbeg 1 zend 1 UDPRIM $$/gen_rot rotang +45 END